Bittner stance damage is 3k3.
Apprentice: You do not need to spend an Action to reset your zweihander. You receive one FR to Parry(Heavy Weapon).
Journeyman: You receive 2 FRs to Parry(Heavy Weapon). The cost to promote an Action for the purpose of Parry(Heavy Weapon) is reduced by 1 Phase.
Master: You receive 3 FRs to Parry(Heavy Weapon). The cost to promote an Action for the purpose of Parry(Heavy Weapon) is reduced by 2 Phases.
Gerbeck stace damage is 4k4.
Apprentice: You may attack while resetting your zweihander. The damage for this attack is 2k3.
Journeyman: Your resetting attack damage is now 3k3.
Master: Your resetting attack damage is now 4k3.
Kohler stance damage is 3k3.
Apprentice: You receive +10 to your Initiative total, in addition to your normal +5. The cost to promote an Action for the purpose of attacking, defending, or resetting your zweihander is reduced by 1 Phase.
Journeyman: The cost to promote an Action for the purpose of attacking, defending, or resetting your zweihander is reduced by 2 Phases.
Master: The cost to promote an Action for the purpose of attacking, defending, or resetting your zweihander is reduced by 3 Phases.
Metzger stance damage is 5k4, but Passive Defense is reduced by 5, and any Active Defense attempts suffer a penalty of -5 to the roll.
Apprentice: The cost to promote an Action for the purpose of attacking is reduced by 1 Phase.
Journeyman: The cost to promote an Action for the purpose of attacking is reduced by 2 Phases.
Your attack now does 5k5 damage.